Java is a general-purpose, concurrent, class-based, object-oriented computer programming language that is specifically designed to have as few implementation dependencies as possible.
Developers can “write once, run anywhere” (WORA), meaning that code that runs on one platform does not need to be recompiled to run on another. Java applications are typically compiled to bytecode (class file) that can run on any Java virtual machine (JVM) regardless of computer architecture.

Java

How to read Heic files in Java (Tutorial)

How to read Heic files in Java? In this article, I will explain how to read HEIC files into Java as a BufferedImage. We...
Mark Stephens
50 sec read

How to convert WMF files to SVG in java…

This article will show you how to convert WMF files into SVG files. We also have a related article covering how to read WMF...
Amy Pearson
53 sec read

How to write WebP images in Java (Tutorial)

How to write a WebP image with ImageIO Download webp-imageio plugin and add it to your classpath. Create a File (or OutputStream) object Pass...
Mark Stephens
1 min read

How to convert EMF files to SVG in Java…

This article shows you how to convert EMF files into SVG files using our JDeli Java Image library. We also have a related article...
Mark Stephens
55 sec read

How to write JPEG 2000 Images in Java

In this article I will show you how to write JPEG 2000 images in Java. We also have a related article covering how to...
Mark Stephens
56 sec read

How does Java handle different Images and ColorSpaces –…

Unless you are creating all your images, by drawing then inside the code with the Graphics2D commands, you will need an image library to...
Mark Stephens
52 sec read