Lyndon Armitage Lyndon is a general Developer. He has a keen interest in AI and Games Programming and runs a blog that he periodically updates.

How to use Jemmy with JUnit in NetBeans

59 sec read

We are always constantly looking to improve and refine our testing. Currently we are looking into improving our tests for forms in our PDF viewer.

For the GUI testing we are using Jemmy, a library that comes with the NetBeans IDE and is very useful for testing Swing applications. NetBeans also comes with JUnit bundled in for unit testing that we also make use of.

So we wanted to have our Jemmy tests run as part of our unit testing but there wasn’t much in the way of documentation on how to do this.

Upon investigation it is actually very easy to get them working together. What you need to do is simply write JUnit tests that utilize Jemmy so for example:

@Test
public void JunitTest() {
JFrameOperator mainFrame = new JFrameOperator();
JTextFieldOperator textField = new JTextFieldOperator(mainFrame, "textIn");
int x = 10;
assertEquals(x, textField.getLocationOnScreen().x);
}

Adding the @Test annotation and making use of JUnit’s assertEquals() and fail() if needed.

And that’s pretty much it!

One thing worth mentioning is that when reading/writing text files for loading test data it’s important to make sure you explicitly set the encoding. As I found that when running Jemmy as a standalone test, not using the test option in NetBeans and not as part of a JUnit test, it used a different default encoding to when using the test option and running it as part of our unit testing.

What methods do you use to improve your testing?

This post is part of our “NetBeans article Index” series. In these articles, we aim to explore NetBeans in different ways, from useful hint and tips, to our how-to’s, experiences and usage of the NetBeans IDE.



FormVu allows you to

Use Interactive PDF Forms in the Web Browser
Integrate fillable PDF Forms into Web Apps
Parse PDF forms as HTML5
Lyndon Armitage Lyndon is a general Developer. He has a keen interest in AI and Games Programming and runs a blog that he periodically updates.